Find Out How Lickers Detect Characters in Resident Evil 2
PlayStation Underground took time with a member of Capcom to showcase some of the many improvements within the Resident Evil 2 remake, which releases on January 25, 2019 for PlayStation 4, Xbox One, and PC. While part of the thrill of the footage came from seeing the game in action, it also offered an enlightening look at the Lickers. By watching, people can see how the enemies have changed.
From the gameplay segment?s beginning, atmospheric tension reaches an all time high, thanks to Resident Evil 2‘s insane visual quality. It was a series of polygon models that scared us to death when the original released in 1998, but now, with hyper-realistic models and a focus on character expression, the horror that stayed with many of us for so many years has a fresh new face. The same can be said for the game?s Lickers, those wall-crawling brain eaters with tongues that put Gene Simmons’ to shame. Mechanical improvements have been made, regarding the Lickers, that weren?t seen in the original, such as their detection capabilities. Their blindness was made quite evident in the original, but this time around they won?t be attacking you outright. It seems that either sound or smell will play an integral part in their detection of players.
Another amazing mechanic on display in the video is the ?gore-tech,? where bullet damage actually distorts and ruptures ligaments according to a player?s aim. The Capcom development team member that was present throughout the video even ...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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State of Play - May 9, 2019 | PlayStation |
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