Warhammer 40,000: Inquisitor – Martyr Review – Heresy, Uh, Finds a Way (PS4) - Videogames Blogs

Warhammer 40,000: Inquisitor – Martyr Review – Heresy, Uh, Finds a Way (PS4)



When it comes to Warhammer 40,000 (WH40K), you can barely spit in the Steam store without hitting a game or ten set in this world. A good chunk make it to the console realm, but not as many obtain critical and/or consumer acclaim. The most recent attempt at bringing WH40K Space Marines to consoles was not a disaster, but it wasn’t enjoyable either. This brings us to Warhammer 40,000: Inquisitor – Martyr, an action-RPG that looked incredibly promising back when it first surfaced at E3 in 2015. It helped that it features the Inquisitors of the Imperium, who are undoubtedly, and without question, the BEST operators under the Emperor’s command. Three years later, with numerous delays and the foul taste of Space Hulk: Deathwing still lingering in our mouths, the game finally releases on consoles. It has a lot of expectations to live up to for WH40K fans, but does the Emperor provide" Did Someone Say Heresy"
Inquisitors are pretty much the detectives of the WH40K universe, that is, if detectives were also judges, juries, and executioners. They’re usually sent to a sector to investigate one thing, only to have it snowball into something else completely. That something often is the doom of the Imperium of Man, because honestly, if it was anything less, then we’d never hear about that story. Most likely, the Inquisitor would pass it off to an Interrogator or someone further down the ranks. But I digress. In this case, the player’s I...
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