‘League of Legends: Wild Rift’ North American Beta First Impressions: Unbelievably Good - Videogames Blogs

‘League of Legends: Wild Rift’ North American Beta First Impressions: Unbelievably Good



Oh, hi. It’s me again. Jared hit me up to ask if I would be interested in covering the League of Legends: Wild Rift beta that TouchArcade got invited to, knowing full well I am a true degenerate when it comes to anything to do with League of Legends and it would be impossible to for me to say no. I’ve been playing the “full version" of this god forsaken game on my PC and Mac since the earliest days of the beta, well over a decade ago. I’ve spent quite literally thousands of dollars in it, thousands of hours in it, and have smashed thousands of keyboards in the process. (OK, that last part isn’t true, but the rest is.)

If you’ve never played League of Legends, it’s a MOBA (multiplayer online battle arena) game which at its core is not that different from Dota 2, Heroes of the Storm, Smite, and many others. In its main game mode, players face off in a 5v5 battle controlling characters with unique roles and abilities, in attempt to push across a multi-lane map to destroy the enemy base. It can be a lot of fun, or super frustrating, and often success is entirely dependent on how well your team is working together. League of Legends on mobile has had somewhat of an amusing history, with Riot insisting that the game could not be replicated on smartphones for years anytime anyone asked them about it. Making this even more silly was the runaway success of Honor of Kings and Arena of Valor, which basically just were League of Legends, ...
Source: Touch Arcade
URL: http://toucharcade.com

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