‘NomNoms’ Review – Kawaii Collectibles but Little Else
I’m lucky enough to live in a world where if I’m hungry, there is likely food in the fridge or pantry ready to be eaten. Thank goodness there isn’t an evil witch in my life, hiding all the food – that’s what has happened to all the adorable little monsters in NomNoms (Free). They’ll need your help to fly high and reach their meals, each equally cute and often punny. But, aside from all the kawaii-ness contained within the game, does it deliver a great experience"
If you’re looking for a deep narrative experience, NomNoms isn’t it. The premise is simple: an evil enchantress stole all the food-containing eggs and put them out of reach. It’s up to you to help the NomNoms sore to new heights and nom-nom away. Each level includes an egg, five coins/gems, and obstacles. Shoot your chosen NomNom (I love the sparkly-eyed Lucile) from a slingshot at the bottom of the screen. As long as a hatching slot is open, your NomNom just has to graze the egg to snag it. Some obstacles are permanent, but like rules, others are just made to be broken. And it’s easy to know the difference, as any unbreakable blocks look like part of the environment but breakable ones are skinned a bit differently. In some levels, there are cannons to help propel you to the eggs, adding a slight twist to the formula.
Sometimes, rarely, the UI overlaps elements in levels that need to be seen; for example, the coin collector gauge can cover a triangu...
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