‘Worse Than Death’ Review – Running From The Past… And From Monsters
Worse Than Death ($3.99) is the latest game by Canadian indie developer Benjamin Rivers Inc, the same team behind the much-loved Home – Unique Horror Adventure ($2.99). As such, there are great expectations for this new title, as Home featured wonderfully simple gameplay and an unexpected narrative experience. So, how does Worse Than Death hold up"
It’s Holly’s 10-year high school reunion, and this is her first time back to her hometown since she fled post-graduation. Your old friend Flynn is thrilled to see you when you walk into the bar, but there’s a noticeable space where another friend, Grace, used to be. Grace and Flynn were engaged, but she passed away. Even after all this time, Holly has a deep friendly love from Flynn, made clear when later she risks her own life to rescue him. I believe the title seems to come from the phrase “a fate worse than death," which refers to a horrible experience that makes life unliveable. For Holly, this is whatever happened to cause Grace’s death.
The gameplay in Worse Than Death is mostly pure point-and-click goodness. Tap and hold to walk, double tap to run; that’s about all you need to remember to succeed. Every step forward is a feat, as there are often puzzles to overcome road blocks. Each “aha!" moment is incredibly rewarding. There is also a solid stealth element to the gameplay: trial and error, combined with patience and attentiveness, is needed to ...
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