An Interview With Akihiko Yoshida, Yuji Okada, and Satoshi Matsura of the 'Battle Champs' Team, Part 2 - Videogames Blogs

An Interview With Akihiko Yoshida, Yuji Okada, and Satoshi Matsura of the 'Battle Champs' Team, Part 2



Recently, I was invited to come and visit the headquarters of BlazeGames, the developer behind the new game Battle Champs [Free]. Along with a few other members of the media, I was given a brief tour of their offices located in Shibuya, Tokyo, and got to see a short presentation about Battle Champs. The highlight of the trip was a chance to ask some questions about the game to a few of the team members. Producer Yuji Okada, art director Akihiko Yoshida, and assistant art director Satoshi Matsura all took some time out of their busy schedules to tell me about the new game. As the interview ended up being quite lengthy, I've broken it up into two different parts. Make sure you read the first part of the interview before going ahead.

TouchArcade (TA): To be honest, many of our readers are quite skeptical of free-to-play games. They're especially worried about things like paywalls, where you can't continue without paying money, or in a competitive game, pay-to-win, where someone can pay to gain a big advantage over other players. Is there anything you can say to allay any fears they might have about Battle Champs" Yuji Okada (YO): Well, first I want to ask Mr. Yoshida and Mr. Matsura if they've ever paid in the game while playing it"

Akihiko Yoshida (AY): Yes, a little bit, just to try it out.
Satoshi Matsura (SM): I have not, at all.
AY: And he's always beating me, so... (laughs)
YO: Um, it is true that the game is designed in such a way that if you pay money, you ...
Source: Touch Arcade
URL: http://toucharcade.com

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