An Interview with Yoshiro Kimura from Onion Games, Part Two
I was recently invited to visit the headquarters of Onion Games in Tokyo to have a sit-down interview with its founder, Mr. Yoshiro Kimura. Onion Games is the developer behind the recent arcade-puzzle game Million Onion Hotel [$3.99]. They also released the quirky RPG Dandy Dungeon [Free] earlier this year. While Onion Games is somewhat new in the scheme of things, their staff has deep roots in the Japanese game industry. Mr. Kimura's career alone stretches back more than two decades, and he's worked with and for companies such as Square Enix, Marvelous Entertainment, and Sony Computer Entertainment. Many of his games are considered cult classics in Japan thanks to their refreshing approach to what can often be a very conventional form of media. Like some of my other interviews, this one turned out to be rather lengthy. As a result, it was split into two parts. You can find the first half of the interview here. I'd also like to note that Mr. Kimura carried out this interview almost entirely in English, which is his second language. Please keep that in mind if anything seems unusual about his phrasing or the like. The unusual content, however, is all his. Now, let's get on with the final half of the interview.
On the Ups and Downs of Mobile Gaming
TA: You've made a couple of mobile games now. What do you see as the good points of mobile gaming, and what do you see as bad points"
YK: Hmm. As a developer, a negative point is that people don't want to buy games. The...
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