Classic Reload - 'Ridiculous Fishing: A Tale of Redemption'
Hello, gentle readers, and welcome to the Classic Reload, the monthly feature where we have issues with jellyfish. Each month, we take a look at a golden oldie from the App Store's past to see how it holds up in the here and now. It's a chance to revisit old favorites, reflect on their place in the overall iOS library, or simply to take a deeper dive than our reviews typically allow. I try to pick a balanced plate of games from month to month, but if there's something you really want to see, let me know in the comments below. You might not see your suggestion soon, but it will be added to the list for future consideration.
I'm continuing to pick my way through past TouchArcade Game of the Year winners in this feature. This time, we're looking at the winner of our 2013 iPhone Game of the Year award, Vlambeer's Ridiculous Fishing: A Tale of Redemption [$2.99]. It's got quite the story both behind its release and after it, but setting aside cloning controversies and update debacles, it's important to remember that there's a really nifty game here that fits the platform like a glove.
While I like to sink my teeth into longer games as much as anyone around TouchArcade Towers, some of the platform's most important contributions to gaming have been through cleverly designed arcade-style games like Ridiculous Fishing. Put together by a mobile Dream Team consisting of developer Zach Gage, artist Greg Wohlwend, musician Eirik Suhrke, and of course, Vlambeer's Rami Ismail and Jan W...
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