'Hero Generations' Review - Millennials are Killing the Monster Industry - Videogames Blogs

'Hero Generations' Review - Millennials are Killing the Monster Industry



We've been riding the renewed wave of roguelikes and roguelites for several years now. By the very nature of the genre, a good roguelike can last players for a really long time. What that means is that any new entry is going to have to have some kind of way of standing out if it hopes to get attention. Hero Generations [$4.99] has a strong, easily-understood gimmick: every move costs a year of your character's life, and when they run out of years, it's game over. Before that happens, you need to find a mate and have a kid, who will hopefully be able to carry on some of the previous character's traits and legacy. As you expand your abilities and fame from generation to generation, you'll eventually piece together an urgent goal, but you won't be able to do anything about it if your family line dies off early. That's a neat hook. Even the physical traits of the characters will be passed down to their children, though they all look pretty odd. Your legacy extends to more than just your children, as well. You can build structures that will last for generations, though like all things, they'll eventually degrade as well. You're not the only one hard at work, however. In addition to the monsters you'll run into on the map, there are tons of other adventurers working their way through their lives. It makes for a crowded map most of the time, and it's hard to go more than a few steps without bumping into something that wants to fight. Losing a battle doesn't usually result in a gam...
Source: Touch Arcade
URL: http://toucharcade.com

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