Shigeru Miyamoto, Live at the SoHo Apple Store Event in NYC, on Nintendo History and 'Super Mario Run'
At 6pm, to a packed house of fans (including many dressed as, or bearing the logo of, their favorite plumber) Nintendo game designer Shigeru Miyamoto sat down with Katie Linendoll from The Today Show to talk about his illustrious career including, of course, Super Mario Run. Speaking with the help of Bill Trinen, a senior marketing manager at Nintendo, as a translator, Miyamoto took us from the very beginning of his career to the current day, and to what the future might hold.
?I keep making games because people keep playing games? Miyamoto began ?and one of the reasons I like to continue to make games is because technology keeps evolving and I keep having my own personal life experiences and I keep looking for ways to combine the two into new games.? When asked if it was easier to create in the time of 8-bit graphics, Miyamoto went on to say that the technology and graphics were simpler so it was easier to focus on making the gameplay fun. Another element that was discussed was that with a smaller team of 5 people, it was easier to have pride for directly creating elements, whereas now, even smaller games require a team of 30 and you don?t really know who was responsible for which part. ?The battle that I fight is with all the talent, I have to keep reminding them why I?m important in the process.? It?s not all bad though, as Miyamoto went on to discuss how convenient current development process were. No more does code have to go through an assembler, the iOS environment ...
-------------------------------- |
Xenoblade Chronicles 2 - Accolades Trailer - Nintendo Switch |
|
-------------------------------------