'Slime Pizza' Review - Why Don't Doggos Like Slime" I Don't Get It.
If you asked me what a typical Nitrome game is, I'd say it's a fun game with good pixel art, some rockin' chiptune music (provided you un-mute your iPhone) and a super generous free to play system that actually allows you to play through their games provided you have the patience to sit through lots of ads. Slime Pizza [Free] is the latest release published by Nitrome, but it was actually developed by Neutronized who have made a dumb amount of great games. (Which makes you wonder why they sign with publishers, given their track record") Super Cat Tales [Free] and Drop Wizard Tower [Free] are two of my favorite games of theirs, but looking at their portfolio it's hard to even pick. Interestingly enough, Slime Pizza seems to be a pseudo-sequel spinoff of sorts of Slime Laboratory 2, a Flash-based browser games that shares a lot of visual similarities. In Slime Pizza you play as, well, a slime, obviously. The game kicks off with a non-sensical story where your space ship crashes, you get a computer virus, and you need to pick up pizza slices. There's a bit more to it than that, but, the story is more or less irrelevant to the brutally difficult puzzle platforming you'll be doing. As a slime, you stick to things, and unlike Slime Laboratory 2 where you can freely move around, in Slime Pizza you fling yourself with a familiar almost Angry Birds-y [Free] slingshotting mechanic. With some exceptions, you stick to most surfaces, and need to navigate through the game world by f...
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