'Sonny' Review - An Accessible Social-Style RPG Without IAP
One of the most popular RPGs in the world might just be a game that you've never heard of. Flash RPG series Sonny has gotten millions of players over the past decade between two different installments. Now, web portal and game publisher Armor Games has teamed up with developer Krin to bring a new Sonny [$2.99] game to mobile. It's not a sequel to Sonny 2, necessarily, which ended on a cliffhanger. Instead, this is a massive reboot with a new storyline, some familiar and returning characters, and an actual ending to the story. You play as the eponymous Sonny, a dude who has died on a boat, but thanks to a special serum from Louis, you're a powerful, conscious zombie. Louis gets killed by Zombie Pest Control Incorporated troops, who are out to get you because you're a zombie, and to exact vengeance on your initial ZPCI troop kills. After your escape, you travel through the world, meeting new allies, learning more abilities, and discovering that some of this world's zombie population are able to communicate much like you are.
Sonny's an RPG all about combat, and you go into battle with a wheel of up to 8 abilities from a skill tree that you can upgrade. These abilities include standard, no-cooldown attacks, attacks with special effects that need a number of turns to recharge, and defensive/healing abilities. A speed stat determines how fast the turn meter fills up; this isn't an active time battle game, but instead time freezes when it's a character's turn, and certain abilit...
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