Why Did 'Pokemon GO' and 'Clash Royale' Have to Be Surprise Releases" - The Carter Crater
One of the great quirks of mobile gaming is the way that so many games can come as surprise releases to everyone. In fact, the two biggest games of 2016 so far were both complete surprises when they were revealed. First you had Clash Royale [Free], which was revealed and soft launched on the first Monday of 2016, with its eventual launch coming unexpectedly on the first Wednesday of 2016, with no warning whatsoever. Then, Pokemon GO [Free], which was quite known, had a surprise rollout, and the eventual world domination that ensued was without warning to seemingly anybody at all. Not even Apple, who had none of the featuring you would expect from a major game like this. While surprises can be really interesting, they have a very interesting secondary impact that I don't think people really consider that impacts the mobile gaming landscape. One recent case is Super Stickman Golf 3 [Free]. I don't know the full extent of the relationship between Noodlecake and Apple, but considering how often they get featured, and that they have an Apple Design Award on their portfolio from Chameleon Run [$1.99] which they published, we can assume that it's pretty good. And that the release of Super Stickman Golf 3 and its potential as that week's Editor's Choice was probably not a secret to anyone at Noodlecake. Should be a great week for them, no" But, because of this standard of chaotic, unexpected mobile releases, what happens is that Pokemon GO releases in the USA without warning ...
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Guard Duty - Announcement Trailer | PS4, PS Vita |
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