'Witch Spring 2' Review - A Little Charm Has to Go a Long Way
Look, I love my hardcore math battles as much as the next person, but sometimes it's nice to get something a little lighter. It can be hard to find an RPG that skates the line between simplicity and complexity well, but that's just the spot that Witch Spring 2 [$3.99] fits into. With an emphasis on crafting, exploration of a limited map, and simple turn-based battles, it's probably not going to be to everyone's tastes. It also leans rather heavily on a cute anime style that is obviously going to resonate with some and turn off others. And yet, there's a lot of heart to the effort, and its innocent enthusiasm can be a little infectious. It's certainly a nice break from the usual template we see in this genre, if nothing else.
In this game, you'll be guiding a young witch named Luna who is trying to survive after a revolution forces her and her kind into hiding. The situation isn't as straightforward as it seems, and Luna will have to get to the bottom of things by solving a series of quests. Many of those quests involve defeating a particular enemy or turning in a particular item, which will require you to find where said target can be found. The crafting system sits at the heart of the game, and you'll often need to cobble pieces together to get the item you need. You can also upgrade your stats and magic through crafting, so it's important to collect every ingredient you find and take full advantage of what the system has to offer you. Ingredients can be found scattered a...
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The Wild at Heart | Extended Gameplay Video |
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