Heartwarming Smiles - How One Night Stand Creates An Emotional Bond With Its Main Character - Videogames Blogs

Heartwarming Smiles - How One Night Stand Creates An Emotional Bond With Its Main Character



"The main thing I wanted players to feel was compassion for the woman, or guilt if they snuck out as soon as they could." says Lucy Blundell, creator of One Night Stand, a game about waking up next to a naked stranger after a drunken night. In it, players will be able to play out this uncomfortable situation in multiple ways, deciding on whether they want to get to know the smiling young woman they've awoken with or not.

Many likely will want to get to know her, as Blundell creates an instant bond between the player and the woman, Robin, using visual style, the gameplay, and the environment around the player to paint a picture of an interesting person with a delightful grin, charming players and drawing them in to know more.
Meeting Robin

Blundell creates an intimacy between the player and Robin within moments of starting the game, placing the player directly beside her in bed, her bare back to them. That closeness is jarring, as the player is still just figuring out their place in the world, and this sudden closeness to a character with no warning seems meant to leave the player feeling vulnerable, confused, and a little intrigued.

That closeness carries an even greater impact due to the game's rotoscope art style, in which the artist draws over frames of live action to create fluid, realistic motion. Robin seems to shudder in the cold in these first moments, a small touch of realism and vulnerability that players will continue to see throughout th...
Source: indie games
URL: http://indiegames.com/

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