Bethesda Adding Player Created Maps to Doom and Doom II Console Ports, Starting with John Romero’s Sigil and Final Doom
For Doom?s 25th Anniversary Bethesda rereleased Doom and Doom II: Hell on Earth on modern platforms, including the PlayStation 4. While the ports initially had poor reception, Bethesda has put quite a bit of work into making them live up to player?s standards. Now, during a 26th anniversary live stream, they?ve announced the biggest update yet. Both classic games will get player-created levels. These levels, which will be curated by Bethesda, will be added to the game at no extra cost. There?s no release date as to when the update will hit, but the promise was ?soon.?
The first three add-ons have already been announced. The most interesting of the bunch is probably Sigil, a map pack created by none other than John Romero himself. Sigil released last year and was made to be the final episode of Doom. It was well received and noted for its exceptional difficulty. The other two that will be available at launch are TNT: Evilution and The Plutonia Experiment. Those two fan campaigns were originally combined into an officially licensed product known as Final Doom, so it?s nice to see them get some love. Bethesda also notes that they didn?t want anyone to feel left out by only owning one classic and not the other, so all add-ons will be available in both Doom and Doom II no matter which version they originally required.
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Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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