Blizzard’s Founder Says The Company Wouldn’t Have Been ‘As Successful’ Without Crunch
Crunch is an ongoing issue that many development studios suffer from, with companies like Rockstar, BioWare, and Blizzard being notorious for working long hours. During an interview with Eurogamer, Blizzard?s founder Mike Morhaime stated that the company would not have been as successful without crunch. This is despite the company aiming to become a ?no-crunch team.? Morhaime left Blizzard in the fall of 2018 after being with the company for 28 years, starting in 1991.
According to Morhaime:
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Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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