Bungie Committed to a Doing a Better Job Opening a Dialog With Destiny 2 Players
Thursdays have always been like Destiny Christmas to me. That’s the day when “This Week at Bungie” goes live, often revealing cool new things and updates to happen in the game. This is where the development team acknowledges problems, details fixes, and addresses feedback. In recent months, that Christmas tree has gone from looking like a full-bodied lodgepole pine to that scant little thing that Charlie Brown tries hand a red bauble on. Much of Bungie’s communication since Destiny 2 launched has felt like that red ornament trying to distract from the bare tree that is behind it.
As Bungie sets up many of the ways it is beginning to restructure Destiny 2 to improve the experience for players, they’ve repeatedly made one thing clear to the players: They want to be more transparent. Director’s Luke Smith and Chris Barrett opened up the list of changes coming to Destiny 2 with a small note, concluding their words by saying “We know it?s frustrating when there isn?t enough of a dialog with the development team. You have our commitment that we?re going to do a better job going forward.” While it may seem like developer platitudes, the post that followed was full of acknowledging a number of player issues, both with immediate promises of change and hints of future updates that players will see. It was an enormous list that–when taken into context with the content being added with the first expansion, Curse of Osiris, and comi...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
-------------------------------- |
Carto - Launch Trailer - Nintendo Switch |
|
-------------------------------------