CD Projekt Red Was Worried The Witcher 3 Didn’t Have Enough Content
This console generation is drawing to a close. Yet, The Witcher 3, which launched four years ago, remains one of the premier examples for great open-world experiences. During production, however, the development team likely didn?t feel this would be the case. In fact, CD Projekt RED initially worried the title didn?t feature enough content to keep players engaged. Considering the sheer density of the finished product, this is somewhat shocking to learn.
Lead Writer Jakub Szamalek divulged as much in an interview with Eurogamer. During production, he explained, developers are only seeing the game in bits and pieces. Thus, it?s difficult to discern a true sense of what the final result may entail. For Szamalek and the rest of the writing team, mapping out the narrative, then, warranted an unbelievable amount of attention to detail. Apparently, there exists so many moving parts that losing track of the bigger picture becomes all too common.
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