Crystal Dynamics Was ‘Humbled’ by Marvel’s Avengers Rocky Launch, Says It’s Listening to Feedback
Crystal Dynamics studio head Scot Amos has said that while Marvel’s Avengers development team is proud of its accomplishments, it acknowledges that the game is going through a rough patch and has been “humbled” by the rocky launch.
Speaking to Game Informer, Amos reiterated that the studio has been paying attention to feedback and listening to complaints and criticisms. Crystal Dynamics has also apparently “done a lot of homework” and taken notes from other high-profile launches that didn’t go well, such as Destiny and Anthem.
“We listen ? we really do,” Amos told Game Informer. “We hear what you guys are saying. We hear what the press is saying, what the media is saying. It’s our job to take all of that, process that ? good and bad ? and we’re going to say, ‘How do we use that to help adjust our philosophy"'” Amos calls the lessons learned from Marvel’s Avengers‘ troubled launch “painful learnings” that the studio plans to apply to future projects. He admitted that the team “thought” it was fully prepared for launch, only to realize that there were “so many things” it wasn’t ready for. He also attributed a lot of the game’s troubles to Covid-19.
“We had all the challenges that everybody had to suffer with this last year of working from home when we’ve never done that; we’ve certainly never launched a game that wa...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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