David Cage Says Beyond: Two Souls Is the ‘Most Important Game’ He’s Worked On
Beyond: Two Souls launched in 2013, late in the PlayStation 3?s life cycle. The title sold well and is in the news once again due to its recent PC release. Yet, Beyond?s launch was rather divisive among critics and gamers alike. However, despite criticisms about the disjointed timeline, which was later made optional, and protagonist Jodie Holmes, writer/director David Cage said it?s likely the ?most important game? of his career. In fact, some players may have find the game?s influence particularly evident in 2018?s Detroit: Become Human.
David Cage recently spoke with DualShockers about the release of Quantic Dream?s titles on PC. During the interview, he detailed how his work on Beyond has had a lasting impact on him. ?You cannot imagine how much I learnt working on it,? Cage said of Beyond, adding that it may be ?the most important game in my career as a writer/director.? Writing the game?s script allowed him to explore sensitive topics he hadn?t yet deeply delved into, such as suicide. Cage referred to this aspect of the process as ?freeing.?
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Source: PlayStation LifeStyle
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