Days Gone Composer Nathan Whitehead Talks Scoring the Heart and Horror of the Post-Apocalypse – PSLS Interview - Videogames Blogs

Days Gone Composer Nathan Whitehead Talks Scoring the Heart and Horror of the Post-Apocalypse – PSLS Interview



Music is an integral part of any great game. The harmonic soundscapes set the mood, drive emotion, and tie all other elements together. Bend Studio?s Days Gone is a sprawling adventure that marries the themes of family, brotherhood, motorcycles, and survival with a post-apocalyptic environment overrun with some of the most horrifying zombie-like creatures you?ve ever seen. Composer Nathan Whitehead?s music was a crucial piece of communicating those themes and helping Days Gone to feel more unique than a lot of other post-apocalyptic zombie survival games.
Whitehead has a storied history of music composition, from working in video game audio departments to composing the soundtracks for multiple films and television shows, including The Purge series and Keanu, We got the opportunity to catch up with Whitehead and ask him a few questions about his soundtrack for Days Gone, which was his first video game credit as primary composer. He told us about past influences, finding the right musical themes for specific moments, and balancing heart with horror while not repeating soundscapes of the past.
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