Dying Light 2 Director Thinks Open Worlds Need Get Better, Not Bigger
Dying Light 2 will feature a massive open world, one supposedly four times the size of the original release. Yet, Techland?s mission was not merely to craft a larger world for players to explore. The team also had its sights set on making said world far more immersive. One of the studio?s developers believes this should be the same across the board. With a new console generation closing in, the focus shouldn?t be on taking advantage of new technology to make open worlds larger. Instead, developers should strive to ensure they are better.
During an interview for the January 2020 issue of Xbox: The Official Magazine, Dying Light 2?s Creative Director, Tymon Smektala, expressed his thoughts on game worlds. As he sees it, the expansion of these worlds isn?t a problem. Current-gen hardware can already generate unbelievably huge environments. For Techland, next-gen technology will allow the team to upgrade performance. The number of NPCs in a world and their varying behaviors are two examples of things Smektala would like to see improved upon.
PB = PB || {};
PB.gptStandAlone = PB.gptStandAlone || {};
PB.gptAutoRefresh = PB.gptAutoRefresh || {'gptAds':[], 'gptStandAlone':[]};
admiralCookie = readAdmiralCookie();
googletag.cmd.push(function() {
var standAloneSizeMapping = googletag.sizeMapping().addSize([0, 0], []).addSize([750, 0], [[300, 250]]).addSize([980, 0], [[300, 250]]).build(); PB.gptStandAlone['ros_300x250_p_sl...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
-------------------------------- |
Layers of Fear & Observer Bundle - Launch Trailer | PS4 |
|
-------------------------------------