Final Fantasy VIII Director Explains Why Square Enix Took so Long to Announce a Remaster - Videogames Blogs

Final Fantasy VIII Director Explains Why Square Enix Took so Long to Announce a Remaster



One of the most pleasant surprises of E3 2019 was the announcement of a Final Fantasy VIII remaster. While not a remake on the scale of Final Fantasy VII, fans were relieved that the beloved, if polarizing, entry in the iconic series would finally become playable on the PlayStation 4, among other platforms. With it will be releasing relatively soon (later in 2019), fans began to wonder why it took so long to announce, especially since similar releases for Final Fantasy VII, IX, X/X-2, and XII were all announced much earlier. Apparently, it was because the team put even more effort into updating the visuals than originally intended.
In an interview with Famitsu, Final Fantasy VIII director Yoshinori Kitase said the delay in announcement came from a last-minute development shift. Originally, it looks like the team planned on simply porting Final Fantasy VIII to other consoles, similar to the version available on the PlayStation 3. However, as 2019 coincided with the 20th anniversary (and televisions have changed greatly since 1999), it was decided a little visual upgrade was needed.
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