Former Naughty Dog Dev Says Crysis Influenced Uncharted 4’s ‘Wide-Linear’ Level Design - Videogames Blogs

Former Naughty Dog Dev Says Crysis Influenced Uncharted 4’s ‘Wide-Linear’ Level Design



The recent news of Crysis being remastered late in the current-gen console cycle took many by surprise. There is some speculation about the announcement coming this close to next gen, but nevertheless, it has generated some excitement for a franchise that has been dormant since 2013.
Veteran game designer James Cooper, who worked on Crysis and later on Uncharted 4: A Thief?s End and Uncharted: The Lost Legacy, has revealed that Crysis? approach to sandbox influenced his ?wide-linear? level design in Uncharted.

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