Infernium Review – Desolate Hell (PS4)
There have been a lot of depictions of hell throughout all art ever made. Developer Carlos Coronado asks: what if hell were a beautiful place, filled with horrors out in the open" Wouldn?t the worst torture be to exist in a lost paradise, where your time is woefully short and opportunities to find everlasting peace ever-decreasing" These are some of the ideas expounded upon in this survival horror first-person game. Read our Infernium review to find out more.
Unreal to Look Better
Infernium was made using the Unreal Engine, and is made to scale to all kinds of strange video resolutions on PC. So it stands to reason that Infernium also scales well to 4K on the PS4 Pro. There are 17 levels in all, and they range from caves to castles, hellish landscapes and majestic waterfalls. Juxtaposed against bright, fantastic sights are dreary and creepy enemies, often hiding in plain sight. Infernium teaches you its dangers by force, and death will come often for most players for the first couple of hours as progression is slow in the early going. Death is handled in Infernium in some peculiar ways. After each death (which occurs in several ways: falling too high or off a level, touching any enemy directly, getting squashed by an obstacle, and other ways), the player is brought back to a dark realm filled with 25 orbs. One dissolves each time this realm is visited, leading up to two massive doors. There is a hard limit of 25 lives for the entire experience. If all lives are l...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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