Josef Fares Says Naughty Dog Does AAA Development Right - Videogames Blogs

Josef Fares Says Naughty Dog Does AAA Development Right



A Way Out director Josef Fares recently talked about how developers need to take more risks, but he also pointed out some of the studios that do just that. “Naughty Dog is a good example [of AAA game development done right],” said Fares to GamesIndustry.biz. “You don’t have to go all the way, just a little bit at a time. A guy like me is very scary for shareholders, but if you truly believe in this creative industry like I do, risk is essential.”
Fares also talked about how Sony deserves credit for trusting their studios. “I would use Sony and Naughty Dog as a good example of [a AAA gaming] relationship. Big publisher, really big budget games, but Naughty Dog still take risks – from what I understand The Last of Us was a risk for them, because it was a new IP, but there was a respect and understanding from Sony. They believed the team could pull it off. That’s a relationship I would love to have, and I think that’s a relationship that would be healthy for everyone.”
A Way Out

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