Killing Floor 2 Review ? Nonstop Grind (PS4)
2016 has been an amazing year for first-person shooters, and it’s safe to say that the bar has been raised for the genre. This year has seen Overwatch expand the reach of the genre, DOOM reinvent itself as a relevant series, and solid entries in staples like Call of Duty, Titanfall and Battlefield. This puts Tripwire Interactive in an awkward situation as their co-op focused FPS Killing Floor 2 now has to compete for players and their time.
Thankfully, the game is up to the task as the gunplay in Killing Floor 2 feels really good. A large part of this is due to the game having a slight auto-aim enabled for console players. While this can sometimes feel awkward in other shooters, it feels great here since the crosshair is pretty wide on the screen. This meant that I was able to headshot one of the dozens of zombies chasing after me by aiming in their general direction, and it kept the combat feeling fast. I never really had time to line up a direct shot and that’s largely due to the game’s combat encounters relying on sheer size. Killing Floor 2 is a wave-based survival game where up to six players work together to survive enemy onslaughts. Depending on the size of my crew, it wasn’t uncommon to see well over 100 zombies coming my way.
Facing off against a crazy amount of enemies would’ve been really impressive 10 years ago, but games like Dead Rising and Dynasty Warriors have already used this idea to varying degrees of success....
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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