Mass Effect Legendary Edition Update Fixes Trophy Tracking and Makes a Variety of Visual Improvements
Mass Effect Legendary Edition released last Friday and BioWare is working hard to sort out the collection’s teething issues. Today’s patch looks to fix some of those, including issues with trophy progress being tracked and a variety of different graphical tweaks.
The main purpose of the patch was to fix a pretty big issue for Xbox Series X players where the game would refuse to launch if the player was using a wireless headset. PlayStation players don’t miss out, though, as there are fixes for kills being improperly tracked for trophies in Mass Effect and Mass Effect 3, plus the aforementioned graphical improvements. The full patch notes are below.
Mass Effect Legendary Edition May 17 Patch Notes
General
Fixed the main issue where the launcher would crash or become unresponsive on Xbox Series X when using a wireless headset
Known issue: This can still happen if you enable/disable a headset in the launcher. A future fix will resolve this issue.
Improved iris shaders for better interaction with light and ambient occlusion
Minor calibrations, fixes, and stability improvements
Mass Effect
Improved terrain textures
Fixed an issue where kills for achievements/trophies weren?t tracking correctly
Mass Effect & Mass Effect 2
Resolved an issue where the character code would sometimes not display in the squad menu
Improvements to pre-rendered cutscenes to reduce occasional artifacts
Mass Effect 2
Improved lighting and shadows in some cinematics
Minor vi...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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