Pixel Gear Hands-On Preview – Fire Away (PSVR)
As part of our on-going coverage of upcoming PlayStation VRÂ releases, I was able to get my grubby little eyeballs (thanks to the headset, that’s quite literal) on the new 3D shooter, Pixel Gear. As the name might imply, you find yourself in a supernatural battle against the forces of?well?pixels. All you really need to know is that you have a gun and a mandate of malice.
Unlike many of the other PSVR games that I?ve had the chance to experience, Pixel Gear encourages players to stand in one stationary position. It may sound crippling, but once the action starts, the lack of lateral movement makes total sense. In fact, of the four PSVR games I tried last week, this was by far the most straightforward from a, ?pick up and play,? perspective. What made it so approachable was the fact that it only needed a single Move controller to play. As you might imagine, the controller represented your avatar?s in-game firearm. At its core, Pixel Gear is the most literal interpretation of what a shooting gallery should be in VR. Assailants attack in waves from positions in front of, to the sides of, and slightly out of your periphery. The grab bag of pixelated creatures aiming for your head include skeletons, ghosts, a weird Frankenstien-ish character and several different varieties of undead knights. At the end of a series of waves there is even a massive boss that joins the fray. The one common feature shared among all adversaries is that they would be right at home in the world ...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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