PSX 2016 – Crash Bandicoot N.Sane Trilogy Preview – Return of Wumpa (PS4) - Videogames Blogs

PSX 2016 – Crash Bandicoot N.Sane Trilogy Preview – Return of Wumpa (PS4)



Crash Bandicoot is coming back! He’s in the midst of his big reunion with gamers, opening with an appearance in Skylander’s Imaginators, and coming next year in the form of the first three Crash games getting remastered. In fact, I don’t even like to call these remasters. Remastering is taking the original and cleaning it up. With the Crash Bandicoot N.Sane Trilogy Vicarious Visions has stripped the original Crash back down to it’s core framework and rebuilt it on that foundation, using the same blueprints that built the original. That first taste is uncanny, and took me right back to moments from my early days gaming on PlayStation.
I’ve been eager to see how this trilogy would be handled since it was announced at E3. Would it be the Crash that we knew and loved" Would it be changed" Would any change be for the better or for worse" And then gameplay was revealed at PSX 2016, and it looked just like I remembered it, only, you know, better. Even better news" It was playable on the show floor and I had a chance to check out a couple of levels from the first game, testing it out to see how it feels when compared to games today. Those questions came rushing back. Would it match up to today’s standards while retaining that classic Crash Bandicoot feel" The short answer is that this new Crash Bandicoot feels just like the original. Now it’s hard for me to say that with conviction since I haven’t played t...
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