Remedy Is Super Excited for the PlayStation 5, Talks About How it Could Benefit Control
We?re all excited for the PlayStation 5, so it may not be much of a surprise to hear that developers are excited for the console as well. Talking to Official PlayStation Magazine, Control?s lead programmer Sean Donnelly talked about how the PlayStation 5?s improved hardware could really benefit games. Specifically, he mentions that the SSD is the part he?s most excited about, freeing up bandwidth in the CPU for other functions.
When it comes to the PS5, faster hardware is always appreciated and will make life easier in the short term. But it?s the new SSD that really stands out; essentially streaming will become something that we don?t really have to worry so much about and it will free up some extra CPU bandwidth in the process.
Control?s technical director, Mike Vehkala, also specifically praised the SSD. He points out that data streaming with a regular hard drive is a bottleneck (due to the way the disk and internal reader head work) and with an SSD this doesn?t exist. He notes that Control could have features like a richer world and better destruction physics thanks to an SSD. He also points out there could be simple quality of life improvements to games, noting instant reloads after dying as an example.
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Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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