Spider-Man: Miles Morales Gets Updated 60 FPS Performance Mode With Ray Tracing
During my review playthrough of Spider-Man: Miles Morales, I opted for the Fidelity Mode at 30 fps because too much detail was lost using the Performance Mode at 60 fps, most notably a lack of ray tracing. The most recent update adds a nice middle ground with a brand new ?Performance RT? mode, which adds ray tracing to the 60 fps gameplay.
The new Performance RT mode does come with some caveats. The scene is presented in a lower resolution, so no 4K here. The quality of the reflections is lowered, and pedestrian density is decreased to account for the power needed. Insomniac describes it as ?an alternate version of the 60 frames per second Performance mode, adding ray-tracing by adjusting the scene resolution, reflection quality, and pedestrian density.?
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Source: PlayStation LifeStyle
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