Strike Vector EX Review – Great Flying Kebs (PS4)
Strike Vector EX burst onto the scene on PC in 2014, and was met with a decent critical reception. It featured a unique control scheme that can see players flying around in a Vector jet/mech-like combat machine one second, and then hovering and playing like a first-person shooter in the next instant. It all came together in frenetic fashion. But can such a different control scheme work on consoles" Let?s find out in our Strike Vector EX PS4 review.
Gorgeous Destruction
Developer Ragequit Corporation used the Unreal Engine 4 for Strike Vector EX. This was a great choice ? it almost ensures a solid frame rate, and that is something we are happy to report is the case here. When you?re zooming along at several hundred miles per hour, the last thing you need is a choppy game or odd graphical artifacts cluttering up your display. Maps are huge, and varied. You?ll be shooting up gigantic freighters, swooping down into molten metal-laden factories, and taking to the skies in both the campaign and multiplayer. This is a wonderful game to watch, because the action is so frantic and yet so buttery smooth, it makes you look like a professional pilot?until you slam into a building. Controls in Strike Vector EX have a definite learning curve. The game?s campaign starts you playing in the third-person, hover mode of the Vector, your own personal aircraft/mech-like machine. In this mode, the game plays like a first/third-person shooter, but with verticality as you can raise and lower...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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