The Colonists Review – When Robots Become Sentient (PS4) - Videogames Blogs

The Colonists Review – When Robots Become Sentient (PS4)



The year is 2035. For some reason, humanity has created a WALL-E-esque line of robots that mimic their needs as closely as possible. This means the robots can also think, and eventually they get sick of being inferior to humans. They build a spaceship and leave Earth behind, roaming the galaxy in search of a new home. The result is The Colonists, a settlement building game that’s been inspired by titles like The Settlers and Anno. The title has been on Steam for over two years, but has just made the leap to consoles.
Players begin by taking on a series of individual campaign missions, each of which has a set goal to achieve. The first of those is a tutorial where players are guided through every step of building a new colony and all of the mechanics are introduced at a gentle pace. While the spaceship lands with a small supply of logs to build simple structures and the energy cells the robots need to perform certain tasks, this doesn’t last for long. They need to harvest the planet’s natural resources starting with logs and stone, draw basic paths and roads between buildings, build residences to create more energy cells, drill down for water, and even set up farming and food production. The Colonists Review – Not as Simple as it Looks
The second mission is where players are let loose to create their own colonies with just a handful of reminders and a list of helpful hints to point them in the right direction. Although there will be a lot of trial an...
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