The Legend of Heroes: Trails of Cold Steel II Interview – Developing on PS4, Combat & the Golden Age of JRPGs
PlayStation LifeStyle recently got a chance to chat with Nihon Falcom President, Toshihiro Kondo about the upcoming game, The Legend of Heroes: Trails of Cold Steel II. Â We got a chance to ask about PS4 development, the combat system, lessons learned from the original, and much more. Â The Legend of Heroes: Trails of Cold Steel II is set to release on September 6 for the PlayStation 3 and PlayStation Vita.
PlayStation LifeStyle:Â What lessons did the team learn from the original Trails of Cold Steel that were implemented into Trails of Cold Steel II"
Toshihiro Kondo:Â We were starting from scratch when designing all the motion and modeling for the previous game, but we were able to refine them for Cold Steel II as we got used to the design and modeling process. Since I heard that fans liked using the relationship points system when characters were in school, we adjusted development a bit to implement a similar system into Cold Steel II. PSLS:Â Have there been any tweaks to the combat system this time around"
Toshihiro:Â Yes, there are a lot. In the first Trails of Cold Steel we found out that Rean has a special power, and he can now activate that power during battle in Cold Steel II to use abilities such as ?Spirit Unification? and ?Awakener?s Call.? Additionally, one of the new systems, ?Overdrive,? allows partners to attack repeatedly multiple times.
PSLS:Â With the setting changing from school to airship, will we see any airship battles"
Toshihiro:Â Yes,...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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