The Little Acre Interview – Style, Setting, and Development
We recently had a chance to talk with Pewter Games Studios Co-founder Christopher Conlan and the upcoming PS4 game, The Little Acre. The game is set to be released on December 13 for the PlayStation 4, along with Xbox One and PC. See answers on the game’s development, the Indie scene in Ireland, and much m0re.
PlayStation LifeStyle: The game?s animation style looks to be clearly inspired by Saturday morning cartoons as well as classically animated Disney films. Were there any specific influences for The Little Acre that helped bring it to life"
Christopher Conlan: It was! Mainly we wanted to achieve an aesthetic that would make people think of an ’80s Disney or Sullivan Bluth movie. It was that general style?traditional, frame-by-frame animations?that we wanted to capture and deliver in a game. PSLS: Has it been difficult to balance the game in both story and gameplay for more mature gamers while remaining accessible to younger audiences, making a family friendly game without it feeling too much like a kid?s game"
CC: I would say that trying to make a game for everyone probably did make things more difficult than it might have been if we were targeting a more specific demographic, but at the same time it?s not like we included different things just to please different people. We got a feel for the tone of the game pretty quickly during development, so the characters, dialogue, and story as a whole just turned into this thing that could be joyful and p...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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