Things You May Not Know About the Shadow of the Colossus PS4 Remake
As I play through the Shadow of the Colossus PS4 remake, I can only marvel at its beauty and get stuck taking more screenshots than I should in photo mode. Seriously, I probably would have finished the game twice over if I hadn’t been spending so much time capturing the perfect shot. Our full scored Shadow of the Colossus Remake review will be coming on January 30, but meanwhile, we wanted to give you some insight into Bluepoint’s work on breathing new life into the PS2 classic. Sony’s PR was kind enough to send over these technical facts about the inner workings of the game, and we wanted to share them with you.
Enjoy some screenshots captured through the game’s photo mode and things you may not know about the Shadow of the Colossus PS4 remake. More Triangles
The colossi in the original PS2 release averaged around 20,000 triangles each, while in this remake, that number is closer to 250,000. The 16th colossus is almost 1 million triangles.
The Shrine of Worship (the main hub area) in the original PS2 release was comprised of several thousand triangles. The remake’s Shrine of Worship is composed of several million triangles. The remake’s Shrine alone has more than double the detail of the entire PS2 game world.
A Hand Crafted World
Every single organic, natural element in the world was manually-placed by artists to make the experience feel hand-crafted.
There are over 290,000 object instances in the game, which includes 150,000 rock ins...
Source: PlayStation LifeStyle
URL: http://www.playstationlifestyle.net
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