World War Toons Studio Roqovan Interview ? Being the Mario Kart FPS & PSVR - Videogames Blogs

World War Toons Studio Roqovan Interview ? Being the Mario Kart FPS & PSVR



PlayStation VR launches next week (check out our review!), and plenty of developers are launching new games to coincide with it. One of these titles is a free-to-play first-person shooter called World War Toons. While readers might not know the game, they know some of the employee’s past work, as it’s made by a team that features several former Infinity Ward staffers (yes, the studio behind Call of Duty).
In order to learn more about World War Toons, we talked to Studio Roqovan CEO James Chung. We asked him about the game’s free-to-play model, finally getting to work on something that isn’t Call of Duty, and what virtual reality offers.

PlayStation LifeStyle: A lot of Roqovan, including yourself, come from Infinity Ward. How refreshing is it to have more creative freedom and create what you want, rather than being forced to make yet another Call of Duty game" James Chung: It?s extremely freeing. We are essentially doing everything we couldn’t do because we were making realistic games before. It’s amazing to be asking ?how can we make our game even crazier"?
PSLS: Roqovan has some incredible artists and animators on staff, including Annie Award winner Nik Ranieri. How has it been getting to work with so many talented individuals, and how important is high-quality animation to World War Toons"
Chung: Nik in particular has been amazing addition to the team. Although we were set on making a cartoony game, no one had car...
URL: http://www.playstationlifestyle.net

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