You’ll Switch Combat Stances in Ghost of Tsushima Based on Enemy Type
Similar to Team Ninja?s Nioh series, Ghost of Tsushima features combat stances that players will have the option to change at leisure. This briefly received reference during the recent State of Play broadcast; however, Sucker Punch didn?t shed too much light on the matter. Things have been made a little clearer, though. At its core, Ghost of Tsushima?s fight stances rely upon the different enemy types.
Creative Director Jason Connell hinted at what to expect from stances while speaking with VG247. Connell told the publication,
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