‘Raid Manager’ Review – How Realistic Should an MMO Simulation Be"
Amidst a hail of broken english, Developer Jungyu Lee drops you directly into the action of Raid Manager ($1.99). Much like this review, you get no preamble or warning before you have to fend for yourself. The start of the game is indeed quite abrupt, and more than that quite confusing. The slightly unintentionally funny dialogue quickly gives way to a UI that is maybe a bit busier than most and a pat on the back as you embark on your journey. There is a decent amount of cannon fodder for a critic in this game but lets dive in because there are some fun bits and pieces to this game that make it an enjoyable ride.
Normally I reserve my early paragraphs for basic game description, but I want to take a moment before that and talk about what Raid Manager isn’t. Raid Manager is not a big name premium title churned out by an army of underpaid programmers driven by whip and drum to meet industry standards. Next Phase, from what I can glean, is a very small company. They do not have a huge catalogue of apps, this game stands alone under the Jungyu Lee name. Every single comment on the App Store has been responded to and after just releasing they are already on version 1.7.7. This game oozes passion project and I have to admit I am a sucker for it.
So, now that we are past what it isn’t, what is Raid Manager" You are put into the support role seat of an MMO simulated environment. Your job is to keep your team alive and acquire levels, gear, teammates, and skill...
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