‘VectorMan’ Review – Nothing to Fear but Sphere Itself - Videogames Blogs

‘VectorMan’ Review – Nothing to Fear but Sphere Itself



As we mark the one-year anniversary of SEGA Forever, it’s safe to say it’s been a bit of a bumpy ride so far. An amazing trailer showcasing SEGA’s rich history gave way to a tepid, problem-filled launch largely consisting of poorly-emulated Genesis games. After getting off on a bad foot, SEGA hustled to improve the emulation and the line-up on the whole, to varying success. We saw the revival of some long-dead mobile releases like Super Monkey Ball, some curious selections from SEGA’s 16-bit catalog like Decap Attack, major upgrades to the Genesis emulator quality and feature set, and less happily, absolutely no releases from non-Genesis consoles save the ones SEGA had ported ages ago. Perhaps it’s appropriate that as the first anniversary arrives, it’s being celebrated with the release of a well-emulated, full-featured version of one of the more technically impressive Genesis games, BlueSky’s Vectorman (Free).
SEGA and its development team has put in a lot of work on the Genesis emulator used by SEGA Forever, and Vectorman is a fine showcase for that progress. It looks great, runs well, and sounds very good indeed. You can use save states, flick between a handful of visual settings, rewind your playthrough at the tap of a button, and customize your virtual controls to your heart’s delight. Like virtually all of the SEGA Forever releases, you can also play with an MFi controller if you want the authentic experience. If you...
Source: Touch Arcade
URL: http://toucharcade.com

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