'Animation Throwdown' Review - Come for the Characters, Stay for the (Brief) Fun, Wait for the Energy Timers
Fox's animation shows have been dominating TV for quite some time now. Family Guy, Futurama, Bob's Burgers, American Dad, and King of the Hill all offer their own specific kind of craziness and humor. It's not surprising, then, that Kongregate decided to develop a card game based on all five shows, and the result is hilarious, as to be expected. Yet not all is rosy in Animation Throwdown: The Quest for Cards [Free]; while you'll laugh at the silly card combos and be entertained for quite a bit with the gameplay, eventually you hit so many timers that you'll quickly regret your investment in the game.
This is the kind of game that will divide players: some will stick it out through the timers and play when they can play, but most will get tired of having to wait constantly just to put a few (quick) matches in before running out of energy. And don't expect a CCG that requires too much strategy and tactics since the game is too easy for too long and then ramps up fast. Overall, though, if you enjoy the characters and storylines of these shows, you'll enjoy Animation Throwdown, at least for a while.
So, how does Animation Throwdown play" The game takes quite a few ideas from many other card games and creates an interesting patchwork of mechanics that while it will give you plenty to do, the seams don't always hold together well. Cards have attack, defense, and - as you get better, more rare cards - various skills that might for instance automatically increase the attack ...
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