'Asdivine Cross' Review - History isn't the Only Thing that Repeats Itself
Once rare treats in an overall line-up that included a few other developers, EXE-Create's games for Kemco have recently had to shoulder most of the load for the near-monthly release schedule of the publisher. Of this year's seven iOS releases so far from Kemco, five have come from EXE-Create. Now, this developer knows how to put together solid RPGs in a short span of time, but that kind of breakneck schedule isn't going to make anyone look good. Taking things one step further, this month's selection, Asdivine Cross [Free / $4.99], is a remake of one of the developer's old feature phone releases. Many of the gameplay systems have been changed, which would be good if the "new" systems weren't simply copy and pasted from their last few original games. In a vacuum, Asdivine Cross is a decent enough JRPG, even quite good in places. Unfortunately, we're not in a vacuum. We're in the world where this is the second Asdivine game I've reviewed in the last six months. Well, let's soldier on. First of all, this game's story is almost entirely unrelated to any of the other Asdivine games so far. There are a couple of cheeky references to Asdivine Hearts, but for the most part, this game stands alone. Since it predates the other Asdivine games released in English by years, that makes sense, but I just wanted to make that clear. Our hero this time is a bandit with a heart of gold named Harvey, who gets pinched by the law while on a job. While he's cooling his feet in prison, he...
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Cryptract ? Launch Trailer | PS4 |
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