BlizzCon 2017 Recap: Back to Basics - Videogames Blogs

BlizzCon 2017 Recap: Back to Basics



While the majority of our coverage thus far at BlizzCon has centered around the Hearthstone [Free] Kobolds and Caverns Expansion, as well as the pretty awesome new single player Dungeon Run mode that will debut with the expansion, there were plenty of other interesting things that were announced during the opening ceremony and subsequent panels. Stay awhile and listen as we provide a quick summary as to what else is happening in the world of Blizzard.

Iterative Improvement
Typically, each BlizzCon sees an announcement of iterative improvement (usually via a new character or stage announcement) for most of the games with one significant update to one of its titles to act as the buoy for the majority of the convention. For BlizzCon 2017, World of Warcraft took that mantle with the announcement of the Battle for Azeroth expansion, which adds the requisite increase in level cap, as well as new areas and enemies to battle. True, the Kobolds and Caverns expansion would also qualify for a significant increase to Hearthstone, but the new content cycle for Blizzard?s card game means that each subsequent Adventure and Expansion don?t quite have the punch that a WoW expansion does. Despite the announcement of a new expansion for Blizzard?s long running MMO, the general response was fairly modest. Battle?s new Allied Races feature was probably the coolest thing that I saw out of the expansion and even that is just an excuse to run through old content again. While the rest of the ann...
Source: Touch Arcade
URL: http://toucharcade.com

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