'Brawl Stars' Gets its First Set of Nerfs, Buffs, and Tweaks - Videogames Blogs

'Brawl Stars' Gets its First Set of Nerfs, Buffs, and Tweaks



Among the many fun things of playing soft launched games like Brawl Stars is being on the bleeding edge of experiencing (and, for many, getting mad at) the game evolving into a better experience for players. After today's maintenance, five characters are getting tweaked, a couple maps are getting balance fixes, and the gold distribution will be changed, among other things. If this is the first you've heard of Brawl Stars, check out our first impressions where we go over what the game is all about. It's an ultra-fun MOBA by Supercell that's really worth downloading from the Canadian App Store.

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First off, on the buffs and nerfs front, Nita's super ability is getting some changes. Bear HP is going down from 1,200 to 1,000 but its health no longer decays. Similarly, Jessie's turret also no longer is affected by health decay either. Ricochet's attack gains an additional bullet while Dyanamike's main attack damage goes up 20 points from 140 to 160. Meanwhile, Poco's attack range has been reduced by 15% but his super now goes over walls. When it comes to maps, Heist maps are getting some terrain changes to help fix balance. According to Supercell, some maps favored the attacker, which has definitely been my experience in playing this game mode. Additionally, the showdown map Stormy Planes is getting some landscaping as the amount of bushes are reduced.

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Source: Touch Arcade
URL: http://toucharcade.com

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