Can 'Vainglory' and 'Clash Royale' Coexist in the Future of Competitive Mobile Gaming" - The Carter Crater - Videogames Blogs

Can 'Vainglory' and 'Clash Royale' Coexist in the Future of Competitive Mobile Gaming" - The Carter Crater



Talking a lot about Vainglory [Free] recently has me curious as to what the future of it and games like it, versus something like Supercell's take on MOBA/CCG multiplayer in Clash Royale, will look like. On one hand, I really like the idea of Vainglory. I like the idea of mobile being the home of not just games that you can play while on the bus or on the toilet, but being the home to any sort of game. I like that you have a game you can play on your iPad for hours on end. I think that most mobile games should keep in mind that a significant portion of the audience is going to be playing them while bored for a few minutes or while they're on the toilet, yes. And even lengthy games should be set up to where someone can drop it for something more pressing with ease. This can even be done in multiplayer games, like the way Call of Champions [Free] instantly subs in bots. Also, not everyone has or wants a PC to game on. There's an audience out there that doesn't mind playing big, long games on their tablets because that's the one form of gaming that they have available to them.
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But on the other hand, I increasingly think that something like Vainglory is a niche title on mobile. It's a passionate niche, as comments across the internet on a recent dev blog talking about why the game isn't necessarily the best fit for mobile, compared to something like Clash Royale especially. The number of people that both play on mobile platfor...
Source: Touch Arcade
URL: http://toucharcade.com

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