Crescent Moon’s Tilty Dungeon Crawling Puzzler ‘Tomb Toad’ Launching Wednesday, Discounted Pre-Order Available Now
Crescent Moon, in addition to developing their own titles, has partnered up with hundreds of indie developers over the years to co-produce and publish countless games for mobile. The latest example of this is a partnership with David Donze aka Mission Control Games to put out their unique take on the dungeon crawling formula called Tomb Toad. What makes it unique" Well in Tomb Toad you’ll control your hero by literally spinning each floor of the dungeon around and letting gravity do all the work, similar to controlling the marble in the classic “Labyrinth" physical wooden puzzles (or the plethora of digital takes that invaded the App Store in the iPhone’s very early days and utilized the device’s motion detection to great effect, though to clarify Tomb Toad does not use motion controls itself). In the case of Tomb Toad your hero is the marble, and the exit on each floor is the hole you’re trying to get him to, but layered on top of this base concept is all sorts of dungeon crawling mechanics like collecting coins, finding keys to unlock doors, special items, and a whole storyline to tie everything together. Making things all the more difficult is that the enemies you’re trying so hard not to come into contact with are also at the will of gravity and your twisting and turning of each dungeon floor. This adds a puzzle element to Tomb Toad but with a heavy dose of action as you’ll often need to figure out how to tilt things ...
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