'Cytus II' Review - Finger Dance Revolution
Some developers just demonstrate a knack for certain genres and decide to stick with them. It's not a bad way to go, and since Rayark has already given us several quality rhythm games like Cytus and VOEZ, it's only natural that the studio might want to revisit that particular music-saturated well again. Happily, what it's come up with in Cytus II [$1.99] is the best kind of sequel, one that should please fans of the first game while also assuring you don't require any knowledge of it.
What you do need is fast fingers, because Cytus II starts out challenging and only gets harder from there. It's not so much the intricacy of the game mechanics because there are only a handful of things you're asked to do to tap notes in time with the music. The presentation is unique, though, because instead of the stereotypical style of notes falling down from the digital heavens, this game features them popping up in different spots around the screen as a line traverses it vertically. You always get a sneak peek at what's coming next like in classic rhythm games, it's just done in a different fashion.
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While you're eased into this presentation in the sparse but fulfilling tutorial during the game's opening credits, it doesn't prepare you for all the different ways Cytus II throws notes at you the further you delve into it. You'll find yourself holding some down for different durations (sometimes simultaneously), dealing with tempo change...
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