Developer Comments, 'Gadgetzan' Mechanics, Budget Decks, and More 'Hearthstone' Weekly News in 'Touchstone' #80 - Videogames Blogs

Developer Comments, 'Gadgetzan' Mechanics, Budget Decks, and More 'Hearthstone' Weekly News in 'Touchstone' #80



Hello everyone and welcome to our weekly roundup of Hearthstone [Free] news and videos. And it's the eightieth issue, which means I've been doing this for over a year and a half. So, I might just bake a Hearthstone-shaped cake and eat it all by myself. My apologies for last week's absence, but I had to hop over to Europe for work-related reasons (they had to really twist my arm to do so). This past week was an intriguing one in the world of Hearthstone because we got to hear quite a lot from the game's developers, both in numerous interviews and in a live Q&A. So, we got to hear about the Gadgetzan design process, ideas regarding how to fix the game's problems, and much more. In addition to those stories, there's also tournament talk, the current state of the meta, as well as plenty of entertaining videos and commentary on the developers' recent ideas. So without further ado, let us walk over the image below and unto the text.
 
 
2017 Hearthstone Wishes
What kind of changes do you want to see in the game this coming year" The writer of this story has quite a list, and it starts with (as expected) a complete Ladder revamp that sees the grind reduced and the matchmaking fixed (among other intriguing ideas). He's also hoping for better communication from the developers, the Heroic Tavern Brawl made a permanent feature, Standard rotation tweaked with some overplayed cards moving to Wild and some staples of older metas returned to Standard, the client ...
Source: Touch Arcade
URL: http://toucharcade.com

--------------------------------
 
Metal Wolf Chaos XD - Gameplay Trailer | PS4

-------------------------------------